• @Omega_Jimes@lemmy.ca
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    667 days ago

    I just don’t understand anticheat or copy protection on PvE games. I can understand it if you don’t want to play against a cheater, but this is a cooperative shooter.

    • @porous_grey_matter@lemmy.ml
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      547 days ago

      See you’re looking at it from the point of view that it would serve the player experience, but that’s not what it’s for, it’s to mine your data

      • @ILikeBoobies@lemmy.ca
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        27 days ago

        We haven’t gotten another Middle Earth game because it had an online requirement

        Now look where we are

    • thermal_shock
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      107 days ago

      It’s for precedent on future games and to sneak in shit for later. Wittle down your expectations and privacy, make it “normal”.

    • @anarchiddy@lemmy.dbzer0.com
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      47 days ago

      IIRC Borderlands 3 scales the value of loot to the game’s difficulty setting, with some mechanics aimed at encouraging players to join online coops at high difficulties in order to earn more valuable loot. I imagine cheats undermine that intent, and I also imagine borderlands 4 might be aiming at a pay to play scheme.

      I’m guessing this EULA is being used for all their IP with the intent of taking advantage of it in the future.