I’m talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time… Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that “Sonic was never good”, “Sonic had a rough transition to 3D” nonsense.
Final Fantasy Tactics Advance
People only ever talk about Final Fantasy Tactics and dismiss any of the other games. However, going by the original release, Tactics Advance is by far my favorite. It’s my favorite GBA game and at least in my Top 25 JRPGs, despite having played almost nothing else for the past 20 years. I like many of the things the game gets criticized for.
This is the one where we bully our little brother into going back to the world where he can’t walk, right? :P
That’s the one! We can also bully him with snowballs in the opening scene, if we want to.
Joining the future zombies in abusing Mewt is the fastest way to get past the tutorial.
And that’s critical, because it’s one of the longest tutorials in game history (because it’s so slow).
I’ve ganged up on Newt every time, after my first playthrough. Poor kid.
Yep. It’s terrifying when you really put together the story with that being part of what Marche does - but he escaped being made into a zombie (which is such a great piece of foreshadowing).
Bruh, FFTA is a great game and I will hear no slander of it.
I loved FFTA and have replayed it multiple times. I’ve played FFTA2 some as well, which was definitely not as good.
I thought A was much better than the original. I didn’t even know it was “not good”
Usually, whenever people talk about A, you get a few of the following arguments:
Of course, I disagree with all of these. Actually, these are some of my favorite things about this game.
Yeah I don’t see those are negative honestly. The send missions inflated the numbers and I don’t love that you can get locked out of stuff easily but it’s totally fine
I personally dislike the skills from equipment because, compared to FFT, it creates an artificial, story-gated wall on character progression (you can’t get the most powerful magic because you can’t get the equipment, because it only unlocks later during the story)
As for the judges, I don’t think they add enough to game to make combat more interesting
FFTA is great but a hidden gem, I don’t think it counts. It’s weird though because I have never met anyone who has played all lf FFT, FFTA, and FFTA2, but I know a lot of people who love either FFT or FFTA
I’ve played them all! Although, I haven’t finished all of them. I’m planning on fixing that with the FFT remaster, however, I had to drop the original release.
Personally, it goes FFTA > FFTA2 > FFT. I don’t think I’ve ever met someone who likes FFTA2 the most.
Probably my favourite gameboy game across all generations
FFTA is great if you never played FFT. If you did, however, it is a cheap imitation that turns it into “baby’s first SRPG”.
FFTA2 did a better job, but those of us that started with FFT were highly disappointed with FFTA as a “sequel”.
Funnily enough, I really didn’t like FFT. The only thing I could get behind was the story. However, I’m planning on giving the remaster another shot.
I really hope square doesn’t fuck up the remaster like they did with the PSP and Android versions, both shipped with a stupid bug that caused a huge slowdown on every magic-like animation.
Marche and the general lesson of FFTA are great, to me. I love the strategic map mechanics. And honestly, I think the Laws (except in the cases where they’re intended to be screwy) are neat additions that make you have to think.