Genuine question. Seemed to be super hyped and now I don’t hear much about it. Steam charts have 300k as highest player count but now it’s around 60-80k players.
Genuine question. Seemed to be super hyped and now I don’t hear much about it. Steam charts have 300k as highest player count but now it’s around 60-80k players.
Selling doesn’t mean anything to me. Companies don’t make a game just so people can play it for one day. (Well… Some do… (the day before))
There are LOTS of games that sold really well and then just died right away.
You see, that’s your problem. Companies don’t make games for any other reason than money. Since there are no microtransactions or subscriptions available, they quite frankly don’t care if you ever play the game after you’ve purchased it.
They moved a lot of units already and considering it’s only a side game with reused assets, they made a profit. Therefore, the game by all means is a success for them, even if nobody would play anymore.
Concurrent players also shouldn’t influcene future sales by much, since you only need 3 people at a time
So they won’t update it or anything?
Typically, that’s how you’d measure a flop. Seeing as you only need two other people to play, this game isn’t dead as long as there are 3 people who want to play and a server running to facilitate them.