$50 for the base game, $70 with DLC included.

Steam link provided. Also available on Epic.

    • @ampersandrew@lemmy.worldOP
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      1410 months ago

      Epic isn’t making money on exclusives. Square Enix isn’t making money on exclusives. Sony probably isn’t even making money on third party exclusives. Thankfully, market forces have ensured that it was never going to be exclusive.

      • Davel23
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        1910 months ago

        Epic never expected to make money on exclusives. They were using them as a loss-leader to force people to use their shitty store. Fortunately it looks like they’ve lost enough money to make them stop or at least cut back on their shenanigans.

        • @ampersandrew@lemmy.worldOP
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          610 months ago

          The loss leader strategy hasn’t worked, is what I meant. They said in an article in the past few days, quite explicitly, that that strategy isn’t even working for whatever ill-advised loss leader strategy they’re up to in order to acquire users.

    • @Ostrakon@lemmy.world
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      2310 months ago

      Oh boy is that a loaded question.

      As someone who has played every game in the series, the trend has been to make them less like RPGs and more like action games. Gameplay wise, this was far and away the best action-y one and had a decent enough story. Anything compared to 15 would have looked like a masterpiece, lol.

      I vastly prefer the more traditional RPGs overall though. 16 was a pleasant surprise since I came in with a bit of a bias against the shift towards action games, and really only gave it a shot because the director has earned a lot of credit with his handling of 14 (the MMO)

      • Omega
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        1110 months ago

        FWIW, this is pretty close to how I feel about it. Compared to XV, this game is a masterpiece.

        I’d add that the ability recharges make the later combat feel a little bit more ATB-like (to me at least), when you’re relying more on those abilities than standard attacks.

        Also, I personally think it’s the most (or second most) well-told game of the franchise. They do a phenomenal job of setting up different situations with maximum impact. The sad and hopeless feels sad and hopeless, the enraging feels enraging, and the grandiose feels ABSOLUTELY GRANDIOSE.

        • @Someonelol@lemmy.dbzer0.com
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          210 months ago

          So there’s no MP and all spells have a recharge mechanism instead? That seems like a great way to encourage players to use them more often.

          • Omega
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            210 months ago

            Yep, I’ll use big powerful abilities on small mobs just to clear the area since it will eventually recharge. Especially once I have a couple big heavy-hitting abilities in my tool belt.

    • @mrbean343@lemmy.world
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      7
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      10 months ago

      Very different from previous FF’s. You only control one character. Combat is very fun, and you can definitely style on your foes with sick combos. Sometimes basic enemies die too quickly. I enjoyed the story for the most part. I love the characters and the world building is great. The side quests are unfortunately one of the weaker points, which is sad because they make up a ton of the content. Great music and visuals. Weapon upgrade system is pretty basic (number go up). Overall a great game IMO, but I don’t think it holds a candle to FF7 REBIRTH.

        • @mrbean343@lemmy.world
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          110 months ago

          Which FF have you played? I was talking about in combat. Most FF yes, you control one character while running around but in combat you fight with a team of three or four. For non-mmo’s, only controlling one character during a fight is a first as far as I’m aware.

    • @delcake@lemmy.zip
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      310 months ago

      No issues on my playthrough of it this morning. It will complain about your GPU driver on launch, but then proceed to launch anyways after you acknowledge the message.