Silverfall delivers exactly what you’d expect from a hack-'n-slash CRPG—nothing groundbreaking, but if you’re like me, those low-poly visuals are a serious charm.

What sets it apart, though, is its difficulty. Unlike Fate or Dungeon Siege, dying here means losing whatever gear you had equipped. That forces you to either hold back on using your best loot or grind to replace it, adding a tense layer of risk and reward.

So if you’ve already beaten the usual hack-'n-slash suspects and crave a tougher challenge, Silverfall might just be worth your time.

  • @Takahe@lemmy.nz
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    12 days ago

    Are you playing the PC or PSP versions? Craving this kind of game but these old games don’t usually play well with Controller on PC/steamdeck

  • macniel
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    12 days ago

    Wasn’t Silverfall the game where Nature and Magic clashes with Technology?