Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 5 days agoWe'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"www.gamesradar.comexternal-linkmessage-square98linkfedilinkarrow-up1225arrow-down14
arrow-up1221arrow-down1external-linkWe'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"www.gamesradar.comAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 5 days agomessage-square98linkfedilink
minus-squareDeceptichum@quokk.aulinkfedilinkEnglisharrow-up4·5 days agoVice City is a my second, if only for the aesthetics. I miss the top down fun, it simplified the game in a way that I really enjoyed, it’s just not the same running over hare krishnas in 3D/irl.
minus-squareFarid@startrek.websitelinkfedilinkEnglisharrow-up6·5 days agoTop-down isn’t a good perspective for a driving game, IMO. I just don’t like not seeing where I’m driving.
minus-squareMrScottyTay@sh.itjust.workslinkfedilinkEnglisharrow-up4·5 days agoThis is why I like Vice City Stories. It implements some things from SA but keeps the vice city aesthetics intact. My top 5 would probably be: San Andreas IV Vice City Stories Vice City 3
Vice City is a my second, if only for the aesthetics. I miss the top down fun, it simplified the game in a way that I really enjoyed, it’s just not the same running over hare krishnas in 3D/irl.
Top-down isn’t a good perspective for a driving game, IMO. I just don’t like not seeing where I’m driving.
This is why I like Vice City Stories. It implements some things from SA but keeps the vice city aesthetics intact.
My top 5 would probably be:
San Andreas
IV
Vice City Stories
Vice City
3