inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 17 days agoNvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filterwww.pcgamer.comexternal-linkmessage-square34linkfedilinkarrow-up1155arrow-down17cross-posted to: technology@lemmy.worldpcgaming@lemmy.ca
arrow-up1148arrow-down1external-linkNvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filterwww.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 17 days agomessage-square34linkfedilinkcross-posted to: technology@lemmy.worldpcgaming@lemmy.ca
minus-squareMrKoyun@lemmy.worldlinkfedilinkEnglisharrow-up10·16 days agoNvidia called non-dlss and upscaled rendering “brute force rendering” in the announcement of DLSS 5. That’s just called rendering…
minus-squarebrsrklf@jlai.lulinkfedilinkEnglisharrow-up8·16 days agoMore like DLSS 5 is “vibe-rendering”.
Nvidia called non-dlss and upscaled rendering “brute force rendering” in the announcement of DLSS 5. That’s just called rendering…
More like DLSS 5 is “vibe-rendering”.