if you have recently noticed a recent trend in incremental games has been the focus on shorter games with a set story that has a beginning and end rather than actually endless experiences of the past such as cookie clicker and clicker heroes, personally due to the way i like to play games i am incredibly happy with this shift and i assumed this was a near universal opinion, however a Youtube videoi once watched contained a person significantly displeased by this, which made me think, are people actually happy with the shift in idle games or am i the only one who likes the new wave

  • buckykat [none/use name]@hexbear.net
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    27 days ago

    I personally like thousand hour simulation games and mmos, two of the “longest” types of game there are.

    I think game reviewers/critics have an entirely understandable bias towards games they can finish in a week simply so that they can put out Content about a new game every week.

  • barrbaric [he/him]@hexbear.net
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    27 days ago

    I think both can be good, though I personally prefer slightly longer experiences (maybe a few months to complete) rather than truly infinite. People have their tastes, though, and that’s fine. There’s always been the other big dichotomy of active games vs idle games, and I feel like there’s decent split between both.

    Tbh the actual issue facing the incremental/idle genre is the flood of low-effort AI slop that are extremely similar.