

Fair point!
Fair point!
I mean if their intent was to ask a community that was explicitly international, it might be in good faith. That being said, I don’t see any implication of that in their actual post, soo…
For what it’s worth, I personally find discussion about foreign politics interesting if it’s something that I can learn from, but there’s for sure an inundation (and normalization) of US politics on a lot of different social media platforms, and that gets old.
Thanks for the summary and the links!
Sorry, that was supposed to be in response to a reply to one of my comments - my bad!
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What happened with that by the way? I’m assuming since I haven’t seen huge headlines since, it’s not been replicated or it’s been proven to be a hoax
Ty for the links! I’ll give it a watch
Thank you for the reply! This has been super helpful in guiding some reading and providing some context. It’s very interesting that there was quite a bit of criticism from all sides about the laws outright banning discussion and support of communism. Following that, there didn’t seem to be much in the way of responsiveness to that criticism. Even the Venice Commission was pretty highly critical of it, and of conflating Communism with Nazism.
Right, I know NATO was literally created as a show of united force against the Soviet Union post WW2- when you say encirclement, what does that mean? Is it specifically the growth of NATO to include more States in what’s traditionally Russia’s sphere of influence?
Ok, so I want to know, if anyone would be kind enough to humor me, what’s the general understanding of the context behind the war in Ukraine here, on Hexbear?
My personal understanding has been shaped by just passively existing on the Internet through this event, and I’m curious if there’s another perspective that I’ve not been exposed to.
I think that one (HUGE) part of BG3’s success is that it was in Early Access for, what, 2-3 years? During which it grew a dedicated modding scene, received a metric fuck-ton of feedback, and regularly dropped large content patches. This wasn’t an average dev cycle, and I think it shows. In some ways, the Dev. Feedback and interactivity reminded me a lot of the way Warframe does dev interactions.
the weak should fear the strong