Cigarette_comedian [he/him]

No, I don’t smoke.

  • 18 Posts
  • 131 Comments
Joined 2 years ago
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Cake day: March 13th, 2023

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  • Yes! The second of the Edgeworth games is one of the best in the series in my opinion, leagues ahead of the game before it. edgeworth-smug Though, I played the fan translated version of the DS release, so the remake is bound to have some writing differences, I assume. Excellent game, thoroughly recommend.

    Now, The Great Ace Attorney games, I wish I could have a more solid basis of recommendation, but as of writing I am on the final case of the first game. So with a grain of salt, I’d say that TGAA is also an excellent addition to the series. The mysteries are interesting, the characters fun (Looking at you, Herlock Sholmes) and the gimmicks non-overbearing. Also there’s a jury, have fun convincing a bunch of racist Londoners into believing a Japanese law student over the prosecutor with “Lord” in his title. Yes, do play them if you enjoyed the original trilogy and AJ.


  • A whole lot of Anbennar.

    Arg-Ôrdstun is fun if you like a whole lot of noble rebels, assuming direct control of Aul-Dwarov, being completely out of touch and creating a monopoly of precious gems. Its certainly more fun than Orlghovar, whole thing was kind of a let down tbh, a whole lot of pain for some fairly strong buffs, but nothing quite worth the effort. Though my baseline of “strong buffs” is Ovdal Kanzad.

    And the only other country to impress me was Feiten with its crazy modifiers (+6 movement speed to fleets? You can sail around the world in 4 months! Don’t forget to click “the funny decision” to instantly win any siege with your special merc comapny.) I should play Feiten again.



  • Personally, I have been hooked on Kittens Game. Now, fair warning, it does contain a modicum of anticommunism, in the way you can research the cultural tech ‘socialism’ with the description “does nothing”. That’s it.

    Now as for the game, you develop a civilization of kittens, keep them fed and they gather resources. You spend resources to gather and store more resources to reinvest into science and culture production. Then you start getting workshops, steam engines to auto-craft advanced materials, synergizing buildings, power management, foreign relations, trading, discovering new civilizations, extracting oil and uranium, happiness management, pollution levels, space exploration, praising the sun, sacrificing unicorns, and more that I have to reach after many many hours of clicking buttons.

    https://kittensgame.com/ui/





  • Earthbound can be a real piece of shit, everybody knows the clunky and limited inventory is a pain in the ass, and it is completely true. Furthermore, the story, while good, lacks a lot of personality building for the main cast of characters, which is funny cause every npc has amazing dialouge. While the lack of character building doesn’t harm the ending overall, it certainly does not hit as hard as Mother 1 or 3’s endings, due to them actually taking a few moments to flesh out the main cast of heroes at several points.

    Total War: Empire, a buggy mess that likes to crash in the late game. Unfinished, AI is illogical in both diplomacy and a lot of battle tactics (Which makes the few times they pull a clever maneuver incredibly surprising) and nearly requires modding to be playable, either through script edits or from installing overhauls.

    EU4: Now this is one I haven’t thought of much, but there certainly are many flaws to find in this one. First off, 93% of the gameplay is just finding buttons to press with the right timing, that’s it. The DLC’s have mostly been focused around adding more buttons to press. Powercreep has been a real issue, like how Spain will have colonized most of Oregon and Alaska before a Russia player can even hope to have gotten to East Siberia. Many intended paths require RNGesus to smile upon you, and whose alternative requirements can be very difficult to achieve in comparison. (So many MP games of my friends grumbling over many such cases.) And, despite being an 11 year old game, some regions are still not very fleshed out. India and parts of the Americas lack flavour and content. And of course, the UI can be a bit inscrutable at times, with a few features hidden away or poorly explained, like the macrobuilder diplo screen. And yeah yeah, the DLC policy is terrible as it locks out critical features behind a paywall, which has only been partially fixed with updates and working older DLC into the base game.






  • I’ve been playing Touhou games all week. First off I have been making my way through Touhou 19: Unfinished Dream of All Living Ghost (Most normal TH game title btw.), very fun, gotten to the point where I can take my eyes of my character and simply dodge the bullets by looking at their trajectory instead of trying to dodge last second. Currently got stuck fighting Suika as Son Biten, probably gonna try again tomorrow when I’m fully rested and can dodge the two final spellcards without eating dirt. marisad

    But the amount of time spent on TH19 is peanuts compared to my sudden addiction to Mystia’s Izakaya, guess I had a hidden passion for cafeteria management games. It’s been a blast, a little burnt out now tho, but I’ve barely touched half the DLC for it, so whenever I get the urge to play it again, I got plenty to look forward to.










  • I’m talking new gameplay innovations, enemies, level designs, movement techniques! The characters are just what bridges it together, the differences between Mario 64, Galaxy 1&2 and Odyssey are miles apart! The only major thing they have common is the standard Mario cast, everything else is new and different.

    Bah, I don’t even buy Nintendo products anymore (:pirate-jammin:), so I shouldn’t care, but I do, cause I still think they’re good and innovative games when they put their best into it.


  • Yeah, Odyssey was the exception last decade, and so far Nintendo has definitely let their developers and design teams play more fast and loose with their most recent entries. I think if the games see good sales numbers, then they will keep the trend up into the upcoming “Switch 2” era. But, if the sales numbers are deemed to be disappointing by whatever arbitrary metric is used by the company, then we might just see a reverse in course, and doubling down on the restraint-of-wackiness, “reinforcing the brand” once again so they can profit of Mario and Co’s recognizable design for merchandise moichendaising and keep the games only to remind people that Mario is in fact a video game character with all his wacky pals (NOT: Toadsworth, King boo, E. Gadd, Any and all Paper Mario characters, Petey, the Piantas, the Lumas, the Bees, those woodcut fellas from Galaxy 2, anything from Odyssey, and many many more characters that will *never* return! reisen-dance ).

    Nintendo: “If its not making us all the money, it might as well be in a 6ft deep grave!” :quark:


  • Well, if I were to guess, it has to do with Nintendo’s entire “securing the brand” thing back in the late aughts to late 10’s. You know, when every single mario game was basically just New Super Mario Bros? When Paper Mario started to really blow? And the party games forgot their entire gameplay loop? I dunno why, but for over a decade Nintendo played everything super safe with the Mario series, there were like 3 new enemy types each game. People like Scott the Woz and Arlo put it much better than I ever could (simply watch 7 hours of Wii U reminiscing), but the point is. Nintendo is scared of a console or franchise doing bad, and they often come to the wrong conclusions as to why their projects fail. The Gamecube wasn’t out competed by the PS2 or XBOX cause it was a bad console, but because it didn’t offer the conveniences such as dvd playing or catering to the teenage-male-dominated market Nintendo helped to grow the previous two decades. (Talk about getting hoisted.) Nintendo went on to make a more convenient and popular console, sure, but their conclusion was also to play it waaaaaay safer with the Mario brand. Aside from the Galaxy games (all 2 of them), the Mario games lost a lot of their personality. Just look at the travesty that is PM: Sticker Star , or the blandness of NSMB U and NSMB 2. So a lot of their previous decade’s catalougue was very lacking in both old “off-brand” characters and new fun ones. And probably for the same weird reasons, Nintendo has an aversion to GC era characters, cause it was one of the worst revenue-wise for Nintendo aside from the Wii U (Which was also created from the same unnecessary caution, wacky, eh?)

    Geh, enough ranting, I gotta go get back to playing Mountain of Faith on the Windows PC! (Why don’t we have any Reggie Fils-Aíme emotes)






  • I do wonder how much of the sabre rattling is just so the MIC can make a gazillion dollars off of the up-armament then the USA will just suddenly stop heavily antagonizing China (Let us not kid ourselves that the USA would ever completely normalize relations), turn it’s attention to a much more meek target and unleash its arsenal there instead.

    I mean, that would be a more “”“ideal”“” outcome than the US and China duking it out. The MIC makes its gazillions, the US keeps importing treats (such as steel and literally everything else) and China doesn’t have to break their lovely neutral foreign policy and keep doing their SWCC undisturbed. Sucks for the other country the USA is going to terrorize, hence the ‘“”“”“”’'s around ideal, the US always hungers for more blood.