The amount of indie games in my “best games of the year” list is increasing year by year.
Corpos are skilled at wringing any and all interesting bits out of something and reducing it to harmless, overdone slop that still sells. They don’t take risks because that may make them $5 less. But indies do.
Corpos are skilled at wringing any and all interesting bits out of something and reducing it to harmless, overdone slop that still sells. They don’t take risks because that may make them $5 less. But indies do.
I’m still amazed at how Gearbox managed to royally fuck up Risk of Rain 2. They had a great game with solid foundations handed to them, and they somehow managed to both regress the game logic into being tied to framerate and release a buggy mess of a DLC in one fell swoop.
The amount of indie games in my “best games of the year” list is increasing year by year.
Corpos are skilled at wringing any and all interesting bits out of something and reducing it to harmless, overdone slop that still sells. They don’t take risks because that may make them $5 less. But indies do.
I’m still amazed at how Gearbox managed to royally fuck up Risk of Rain 2. They had a great game with solid foundations handed to them, and they somehow managed to both regress the game logic into being tied to framerate and release a buggy mess of a DLC in one fell swoop.