Hello everyone. Hope you have all had a good week, and if you’ve been celebrating the holidays, have had a chance to unwind and enjoy. Its the last Sunday of the year so let’s use this thread to talk about what games we played in 2025, our favorites, least favorites pleasant surprises etc.

Games I played that released this year:

  • Elden Ring: Nightreign: This is probably my GOTY, but I didn’t play too many games that released in 2025. Anyway, I think a lot of people were rightfully skeptical about Elden Ring Fortnite edition but it’s an incredibly fun co-op game. I haven’t tried the Deep of Night Mode or the DLC, but thats something I am thinking of picking up when I return home from my holiday vacation

  • The Outer Worlds 2: the gameplay is markedly better than the first game, once again proving any movement system in any video game just needs a double jump. A lot of people complained about the lack of skill points you get from leveling up, but I thought it wasnt that big of an issue. One aspect I think they knocked it out the park was with the in game radio stations, they were absolutely fantastic and once i turned them on i never once turned them off. The one area I think it comes up way short of the first game is the companion characters: they simply do not match the energy of the ones from the first game. I look forward to the promised expansions.

-Becoming Saint: i picked this up because I saw Northernlion play it and I thought it looked interesting, but unfortunately there was little meat on its bones. The game bills itself as a rouge-like but there is very little variation between playthroughs. Also the devs suffered a huge aura loss in my eyes when I checked the steam reviews and they were replying to every single review. I liked the art style though. 5.5/10

Stronghold Crusader Definative Edition: 97 Year Old Game Studio Still Makes Crossbowmen The Old Fashioned Way. Stronghold crusder is one of my favorite childhood games (it taught me how the economy works). I actually didn’t even know they were releasing a remaster of it until I saw that you could buy it bundled with Becoming Saint. Its the good kind of remaster: fixes longstanding bugs and actually ads some content to the game. I have worked my way through the co-op trail with my brother the past few months and we are eagerly awaiting fresh missions to be added to it.

Games I played this year that releases prior to 2025:

-Balatro: crack cocaine

-Dark Souls 1 and 3: i replayed 1 for the hell of it but I did a SL1 playthrough of 3. Very challenging, very rewarding

-Fallout 4: I began 2025 with a brutal, soul crushing period of unemployment and job hunting. To keep my spirits as low as possible, I did a playthrough of FO4 on survival difficulty. Extremely brutal in the early game, I ending up immediately siding with the Brotherhood so I could get access to vertibird transport early. Became the perfect mixture of fun and challenge once I got good armor and put in enough perks so I didn’t die in 1 bullet

LA Noire: my comfort game tbh, shame they had to burn through hundreds of University graduates to make it

Rome Total War: still whips

Mass Effect 1 and 2: Playing Outer Worlds 2 made me want to play more space games, so I fired up the legendary edition for my second playthrough of the trilogy. My first playthrough I did male paragon shepherd, so this time I’m doing female renegade shepherd. They really tried to make the paragon/renegade dichotomy akin to good cop/loose cannon but full renegade means you swing between asshole and psychopath. The conversation you have with Anderson and Udina at the end of ME1 after letting the council die floored me with the renegade dialogue options; you and Udina basically become Darth Vader and Palpatine. Anyway, I will start ME3 when I get back from vacation

Hope everyone has had at least a tolerable 2025, and here’s to maybe a better year in 2026!

  • BimboChristmas [she/her]@hexbear.net
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    15 days ago

    I played Outer Wilds and became one of those cultists who tries to get all my friends to play Outer Wilds. (play Outer Wilds)

    I also played Subnautica. Never got to playing Below Zero because of a very specific phobia, but I’m still looking forward to Subnautica 2 despite the drama.

    Blue Prince was my GOTY - the puzzles were a lot of fun but I mostly think about the way the game encourages you to decide your own ending point, despite the game going on and on and on. I never quite reclaimed the throne but I definitely got my fill of the game.

    Control was okay I guess - I’m a big SCP fan and I liked the exploration, but the combat was so swarmy and tedious that I stopped playing. I really want to like it. Maybe I can mod it into something fun - even turning it into a walking sim might be fine.

    I also finally kinda figured out Kerbal Space Program. Sorta.

    I also played a lot of Balatro. Too much Balatro.

    Honorable mention to The Sexy Brutale for being the worst waste of an excellent premise I’ve seen recently - the game plays kind of like a reverse Hitman game, where you use time shenanigans to sabotage attempts at killing the guests. It’s a lot of fun and at first looks like it’s going to build up into some perfect time loop where you run all over the casino saving everyone, but after the first couple rescues it becomes clear that everything is just spaced too far apart and the whole game is just broken up into levels. Disappointing.

    • Commie_Chameleon [she/her]@hexbear.net
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      15 days ago

      The Sexy Brutale pissed me off so much. Spoilers:

      spoiler

      You can actually save everyone in one go. And it’s fun to build up this one big attempt in your head as you go and solve everyone’s puzzles! But surprise, that’s the bad ending. the game ends up basically screaming at you that you’re a horrible person if you do that. I can’t think of a game whose story works that hard against its basic mechanics.

  • moonlake [he/him]@hexbear.net
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    15 days ago
    • Hades II - Good ass game.
    • Skyrim with the Requiem mod - Still the GOAT.
    • Prince of Persia: The Lost Crown - Good Metroidvania, frustrating at times but mostly good.
    • STAR WARS Jedi: Survivor™- Fell off after 20 hours. Every planet you go to is a boring ass desert. I liked the first one better.
    • Age of Mythology: Retold - Still my childhood GOAT.
    • Noita - If you ever wanted to be a cat in order to cause as much chaos as possible, this is a game for you.
    • Cyberpunk 2077 - Overrated as fuck. The writing is not very good, which is tragic since 80% of this game is dudes yapping. It’s simply not fun.
    • Tainted Grail: The Fall of Avalon - Good RPG in the style of Skyrim. How come we don’t have 100 Skyrim clones by this point? Do game devs hate money??
    • Baldur’s Gate 3 - Hot take: the combat in Divinity Original Sin 2 is way better. I hate the D&D system where you have to take a nap every time you cast a spell.
    • Deep Rock Galactic: Survivor - Fun bullet heaven game. Numbers go up.
    • combat_brandonism [they/them]@hexbear.net
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      14 days ago

      Cyberpunk 2077 - Overrated as fuck. The writing is not very good, which is tragic since 80% of this game is dudes yapping. It’s simply not fun.

      what, you mean you don’t like an unskippable le epic john wick power fantasy shoehorned into the beginning of the mid game?

    • barrbaric [he/him]@hexbear.net
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      15 days ago

      Baldur’s Gate 3 - Hot take: the combat in Divinity Original Sin 2 is way better. I hate the D&D system where you have to take a nap every time you cast a spell.

      My solution to this was to respec everyone into short rest based classes lol. Haven’t played DOS2, mind, so I can’t compare.

    • Commie_Chameleon [she/her]@hexbear.net
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      15 days ago

      Hard agree on combat being better in Divinity OS 2, I miss being able to do a bunch of actions in one turn by the end of the game. Felt amazing. Only good thing about the constant long rests in BG3 is that going to camp and talking to everyone is fun.

      • moonlake [he/him]@hexbear.net
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        13 days ago

        It’s a complete overhaul that makes the game much more immersive and rewarding.

        One of the main changes is that the enemies no longer scale with you. This means that you will sometimes run into enemies that are too powerful for you. But it feels great to return and beat them after you’ve gotten stronger. It feels like you’re making progress all the time.

        The combat is much more fun since enemies are no longer bullet sponges. Both you and the enemies are easier to kill so every encounter is meaningful.

        The mod also has a subreddit and an active discord server where people are discussing different builds and role-playing stories. There are many more viable builds than in vanilla Skyrim. All of this makes the game better suitable for role-playing. I can’t play Skyrim without this mod anymore.

  • FunkyStuff [he/him]@hexbear.net
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    15 days ago

    Talos Principle 1 and 2: These games don’t get the respect they deserve. They’re good puzzles, they’re based, they’re beautiful. Should be recommended alongside games like Outer Wilds and Disco Elysium as far as I’m concerned.

    Path of Exile 1 and 2: they gotta fix ES balance and the stale endgame in both games. They’re kinda stagnant currently.

    Amazing Cultivation simulator: deng-stoned

    The Bazaar: I can’t really comment on how this game is since it moved to Steam since I haven’t paid for it. Was fun when I first got it at the start of the year, kinda got less fun with every patch but I think that was the novelty wearing off more than anything.

    Noita: GOAT roguelike of course.

    Hollow Knight: I had never played this, had a lot of fun doing everything other than Pantheon. Will definitely be going back to the well on this + Silksong next year.

    Splitgate 2: garbage

    Dyson Sphere Program: I find it pretty hard to stay motivated playing this because the update that’s supposed to be the second half of the combat system is coming soon, but it’s a good factory game I guess.

    • MiraculousMM [he/him, undecided]@hexbear.net
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      15 days ago

      Splitgate 2: garbage

      That’s disappointing, I had some hope after they said they’d return to the SG1 arena-style of gameplay. I didn’t even hate SG2 at launch but it was not nearly compelling enough for me to play more than maybe 5 hours.

      • FunkyStuff [he/him]@hexbear.net
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        15 days ago

        Oh I haven’t played it since launch, I don’t know how it is now. You generally shouldn’t trust my opinions on a shooter game anyway, I only played it because it’s something my friends were willing to play.

  • WhatDoYouMeanPodcast [comrade/them]@hexbear.net
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    15 days ago

    I beat Oblivion for the first time in 46 hours. It was a fun power scale. I went from struggling on a higher difficulty against the mildest of enemies to minmaxing magic spells in my own tower to skipping through every Oblivion gate and the ending sequence with invisibility and a fuck-you spell for the bad guys. Even the guy who was supposed to betray me I told him to buzz off because I was rushing through.

    Nubby’s Number Factory got 15 hours from me. I ended up with one build that I liked which was the straw and I beat the 10 challenges with it. They put out more content but I don’t really have a desire to play it.

    Slime Rancher 2 I was a bit too right brained about for 25 hours. I rushed upgrades and automation and didn’t really decorate at all. I had it so optimized that I had moments where I just had to collect resources that had a chance of spawning and ultimately benefited from a guide to find the final hidden things. That final sequence would have been more enjoyable had I spent some downtime making my base feel like my own

    I played Gridmaster in Old School Runescape which would have been another solid 40 hours. I got to experience Runescape beyond the fire cape for the first time and it let me feel really cool and competent even if my power was off the charts. I got to interact, at some level, with the high level mechanics and experience what all the hubub was about.

    Megabonk collected a whopping 64 hours from me. I was skeptical at first because it was slow to unlock things. But I had a moment where I put on a metal playlist, went Fox on tier 3 forest, and let myself melt into the moment and I felt that relaxed flow state I’d been chasing for as long as my sleep had been being affected by being high strung. I got everything unlocked besides the challenges because I don’t want to do fragile, speed run, or extra difficult on higher tiers. When I would tilt myself off the face of the Earth I did a run of mega bonk, went for a walk, got a snack and I could focus again.

    As I look at this list, I realize the majority of my gaming happened in the wake of a breakup. As if to say it was a ritual for quietly mourning the future that could have been.

  • Carcharodonna [she/her]@hexbear.net
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    15 days ago

    Notable games I played this year:

    Persona 5 Royal - Hands down the best game I’ve played this year and one of my all time favorites (even if I haven’t finished it). Absolutely phenomenal game.

    VRChat - I play this every year. Also it’s not really a game. So why mention it? Earlier this evening I went to a live voice training lecture for people transitioning and then a maid training event for future work at a virtual maid cafe. This kinda stuff is why I bring it up again, and you don’t even need vr to play it btw.

    Ball Pit - Newer game I started playing. It sorta feels like a roguelite breakout rpg? Hard to describe, but it’s pretty addicting.

    Batty Zabella 1+2 - Gameboy homebrew games that are sort of a first person adventure with a campy b-horror theme. They are pretty fun.

    Final Fantasy Tactics Advance - Got into this again and this game has aged very well. Very fun tactical rpg for GBA if you’ve never played before.

    Burnout 3: Takedown - Got this working on a PS2 emulator and holy shit do I love this game. Amazing soundtrack also. Apparently there’s a homebrew multiplayer online server someone set up, but I haven’t tried it out yet.

    Look Outside - Very cool and creative horror RPG with multiple branching game paths and endings. Feels like a 16 bit rpg or rpg maker game. I highly recommend if you’re into that sort of thing.

    Super Lesbian Animal RPG - Also feels like an rpg maker game (which I obviously like) but is super cute and super gay on top of that.

    Webfishing - Super fun and cute game to play with friends online. Is also pretty gay, or at least the community is.

    The Seance of Blake Manor - A pretty fun supernatural murder mystery game set in late 19th century Ireland. Setting is interesting and the puzzles and character interactions are good.

  • PurrLure [she/her]@hexbear.net
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    14 days ago

    My list is a little weird this year. Here are some of the standouts:

    • Eco: I found a nice private server when my work burn out was bad and then made it worse by plugging in nearly 300 hours over half a year just to feel some semblance of accomplishment. This caused me to have a couple of months when I was struggling to play more than an hour of games before lying on the couch and spacing out the rest of the evening.
    • Megabonk: I did most of the achievements/quests and now I’m addicted to global scoreboard metas. Over 110 hours and counting. But I’m having fun, it won’t turn into another Eco.
    • Promise Mascot Agency: An incredible 15 hour RPG with absolutely zero replayability that was still worth every penny. I recommend going in blind.
    • The King is Watching: Rougelike city builder, and one of the few games I played where I don’t realize how much time is passing.
    • Umamusume: Yeah, I’m playing the horse girl gacha slop even though I’m vegan. The world would be a better place if this kind of thing took over real horse racing and gambling, how’s that for a hot take? At least with gacha gambling, everyone knows they’ll never see their money again.
    • Clover Pit: Is gacha gambling too unethical/life ruining for you? Then give fake gambling a try, this one is fun fake slots with rougelike elements.
    • ENA: Dream BBQ: While there is a… unique… youtube series that came out first, I think it’s funnier if you go in completely blind to the series. Game is 100% free and only chapter 1 is out now.
    • Sorry We’re Closed: Not normally my genre, but this shooter RPG has a really nice style and is pretty gay. The trailer gets right to the point.

    Honorable demo mentions:

    • Hell Maiden: Bullet Heaven with an actual plot. Art style is gorgeous 90’s anime with great attention to detail.
    • Raccoin: A coin pushing fake gambling game with rougelike elements. Cute art style.
    • Half Sword: My partner plays this like it’s a full release game, but I never got great at the physics. It’s a medieval dueling game, but so far only single player.
    • There are no ghosts at the grand: Go in blind, including no trailer. It probably won’t be what you’re expecting.
    • Scritchy Scratchy: A lottery ticket fake gambling game that was fun but hurt my wrist after a while, oofie ouchie. Hopefully they add disability settings before full release.
  • Inui [comrade/them]@hexbear.net
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    15 days ago

    So, I’ve kept a list of games I’ve finished over the last decade or so, including what # it is, platform totals, and dates. This is my list for 2025 and it probably won’t grow in the next two days so:

    1. Dragon Age II [PC] - January 4th, 2025
    2. Spyro the Dragon (Reignited Trilogy) [PC] - February 1st, 2025
    3. Resident Evil 4 (2023) [PC] - February 10th, 2025
    4. Resident Evil 4 (2023) + Separate Ways [PC] - February 16th, 2025
    5. Resident Evil 7 [PC] - February 21st, 2025
    6. Thronefall [PC] - May 20th, 2025
    7. Resident Evil 2 (2019) [PC] - June 30th, 2025
    8. Metal Gear Solid [PSX] - October 5th, 2025
    9. Final Fantasy Tactics: The Ivalice Chronicles [PC] - November 15th, 2025
    10. Total War: Three Kingdoms (Nanman campaign) [PC] - December 2nd, 2025

    Dragon Age II was because I was a fan of Dragon Age Origins when it first released. When Veilguard came out, I had the idea that I wanted to play through the earlier games so I could import my choices all the way through, even though you get to do this less and less as you move forward. I finished DA2 and will say that a lot of the criticisms it had when it first came out are valid, but after also starting Inquisition and not finishing it, I honestly prefer it because the movement and combat is tight (though repetitive) whereas Inquisition feels like an MMO on 50% speed. The party AI does kinda suck and requires some micro. It’s basically impossible to spec party members into something like a Blood Mage without them killing themselves over and over. I also realized a lot of reasons people avoided it on release were pre-GamerGate culture war bullshit, like how there were too many gay/player-sexual characters. Still an average game, but not the worst of the worst. I never made it to Veilguard.

    Spyro was for nostalgia. After finishing it though, I didn’t really feel compelled to play the other two immediately. I only finished the first one in the remastered trilogy. It was okay, but I ran into some stuff like a bug that required me to limit my FPS or else the level physics broke and I wasn’t able to progress. It took me like 2 hours to figure that out and by that point I was ready to uninstall the game. This wouldn’t be the end of my PSX nostalgia trip as you can see from the rest of the list, but I do think that journey is over and I’m going to leave most of them in the past.

    Resident Evil 4 is one of my favorite games and I’ve beaten it at least once on every platform it released on. So I had to play the remake, then do new game+ and Separate Ways immediately after. I think the remake is just as good as the original and better in a lot of ways. They’re distinct enough that I think you can play them both close together and it’d still be fun. I love the RE Remakes because they look pretty, they run super well, have few bugs, etc. They’re just all so tightly made and feeling experiences that I think should be the standard for remakes like that.

    Resident Evil 7 was my continuation of the RE series since I hadn’t moved past 5 and 6 yet, which I played and finished co-op. I honestly didn’t like it that much. I did appreciate that it was a “return to form” as a more horror-oriented game, but I didn’t dig the first-person view and I honestly hate the “pursuer” gimmick that they put in all of the games now. I don’t think it’s scary, it’s just kind of obnoxious, because those enemies don’t function like actual people. If you get too far away from them, they just teleport a certain distance away to continue chasing you. They’re tethered to you at all times until you pas that section. It’s the same with Mr. X in the 2 remake. I played the main story DLC, but didn’t bother with the small side DLCs because I just wasn’t interested anymore.

    Thronefall was a neat little tower defense. There are a lot of indie Tower Defense games coming out now and they all are trying unique things like adding more active involvement in combat ala Orcs must Die or some other gimmick. Sometimes it works, sometimes it doesn’t. I wouldn’t say Thronefall is one of the best TD games I’ve played, but I did appreciate what they went for.

    RE2 was the 3rd time I played it after finishing it originally then doing New Game+. This was a randomized archipelago run with other people where I spent the first 3rd of the game with only my knife and flash grenades, but ended with the minigun. These games are really fun with randomizers.

    It was my first time playing Metal Gear Solid. It was another one of my “I want to play this series” moods that was curtailed after actually playing one. I did NOT like the camera angle in this game and will die on that hill. Having to enter first-person view to see what the hell was happening on the map in front of me felt like the kind of bone headed decision that could only have been made on older consoles with limited input methods (except they kept doing it). MGS V perfected the movement, camera, and control scheme for that kind of game. I guess I liked it? Like Spyro and DA2, it didn’t inspire me to want to play the next one immediately. Someday though.

    FFT was another nostalgia trip. I loved the original on PSX and used to play FFT with my action figures by creating grids out of string. That’s how I obsessed I was. The remake is very good and has all the conveniences and QOL stuff it should have. The only thing missing is the War of the Lions content, so a close 2nd would be just playing that version but with a patch for turning on JP Up by default. It makes it so you don’t have to spend 90% of the game with it equipped to be efficient or deal with just having to grind more. It’s a stupid binary choice with no interesting consequences that causes anxiety in either direction. The game was a lot easier than I remember, but I was also not that old when it came out and so didn’t really understand how to take advantage of ability synergies or what was/wasn’t OP. I just liked being a Ninja.

    Finally, I finished my first Total War: Three Kingdoms campaign. I’ve had the game for a long time and have played a lot of other Total War titles. I just didn’t really get into this one at launch because I was busy and then they abandoned it after making some really bad DLC decisions (8 Princes, literally who, lmao). It’s a good game if not a little samey because you really only have like 3 bundles of troop types. Han, Nanman, and Yellow Turban. Outside of those, there isn’t a lot of variety between Han factions, for example. The diplomacy and spy mechanics are better than previous games, but I’m still not finding it as interesting as something like Attila or Warhammer even though I have also always been obsessed with the 3K setting.

    I am currently playing another 3K campaign as the Yellow Turbans and on Legendary for the first time. I’m not finding it all that difficult, but I have realized that I am not nearly as aggressive as I should be when I look at the turn lengths of other players. A lot of people say things like “the game is over around turn 65” whereas I’m on turn 130~ and I have a little over a quarter of the map and still need to eliminate my two main rivals for the throne.

    I’m also playing Outer Worlds 2 and I like it because I like Bethesda/Obsidian type games like Fallout but they’re all so old that they run really poorly and or just don’t feel as smooth. I dropped Fallout London relatively quickly for that reason. OW2 feels smooth and runs well. The writing is still a little mediocre so far and there doesn’t seem to be a lot of variety in how you can complete quests. There is in the solution, as in you can find 2 or 3 different ways to fix a broken generator, but the end result is the same that you do fix it for X faction. Like in the first town, a lot of quests are either just Do or Don’t Do X, with the latter meaning you just ignore the quest essentially. There’s no option to sabotage any corpo sellouts. I don’t really understand my character motivation either like most of the backgrounds for you joining your main organization are just happenstance or to escape a bad situation, but then you’re still doing work for them after the prologue as if nothing changed. It seems like the set up for a game that should be a lot more open and that would allow you to just fuck off and choose to not pursue the main story, but that’s not an option due to story reasons.

    • erik [he/him]@hexbear.net
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      15 days ago

      DA2 is definitely a bit underrated both because of what you mentioned, the cultural bullshit was heating up and it landed right in it, but also the love affair gamers were having at the time with open worlds. Like you said, it’s a little limited and repetitive in the level design, but the story is tight, it’s cool to see choices and their effects years later and the characters are very well done. The ending, unfortunately, suffers from typical BioWare downfall where no matter what you do, you basically have to fight every boss because they’ll all turn on you no matter who you ally yourself with. I definitely prefer it to Inquisition, which like you say, feels like an empty MMO, and Veilguard, which feels like it was written by Wattpad authors.

  • darkmode [comrade/them]@hexbear.net
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    15 days ago
    • Elden Ring: Still not done, game too big. I am a Souls defender but while most parts of the game are stunning I can’t help but feel the scope of the game is far too ambitious and there are too many reused enemies, interesting areas did not get the level-design they deserved, and the DLC bosses are simply unfun to learn bc of 1. Reuse and 2. fatigue, I just want the game to be over and also they keep flying away and have attacks that last what feels like 30 seconds before I can even respond after avoiding the damage. I just summon and co-op with my friend or strangers
    • The Outer Wilds: Play this game
    • Animal Well: Did not finish yet, really interesting game I enjoyed it tho incredible as a work of art and also fun to play
    • Satisfactory: also didn’t finish, but a much chiller version of Factorio and also has a lot of mystery since it actually has a story and is in 3D
    • Deltarune: I loved undertale when it dropped but I did not touch it after 2015. DR is fun but I don’t appreciate the episodic release schedule and while the art, music, and gags (visual and writing jokes) are top-notch the story doesn’t hit for me and I feel like it’s leaning on that. Would’ve preferred a complete, shorter game.
    • Slay the Spire: started playing again bc STS2 is supposed to come out. Incredible game, play it even if you don’t like card games.
  • PKMKII [none/use name]@hexbear.net
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    15 days ago

    New games for 2025:

    Hades II: While the endgame story feels a lot more contrived than the original’s, the gameplay is superb, the character designs are somehow even better than the first one, and there’s so much depth. Absolutely recommend.

    Mario Kart World: Somehow manages to feel vast while also unnecessarily restrained. The open world is fun to explore, but the actual racing suffers from that typical “we know what the players want better than them, online play must be strictly limited” problem that Nintendo always has. And it’s done in a way that’s completely the reverse of what would make sense. Like, they’re trying to force people to do intermission tracks for regular races even though it’s clear people don’t like it, meanwhile the knockout mode which is explicitly designed around them has a small number of circuits with no dynamic connections. Nintendo snatched mediocrity from the jaws of greatness.

    Metroid Prime 4: Still in the early game so no full-fledged opinion. Visually, gorgeous. Plot so far seems like a paint-by-numbers Prime plot so a bit disappointing there. Did get through the Myles McKenzie section and I have to say, the fanboys overreacted to that hard, it’s really not that bad.

    Returning stuff I played:

    Splatoon 3: The update added some good weapons and new map. Continues to be a fun game to slip into casual play.

    Balatro: I have gold staked every deck, done all the challenges, and am working towards Completionist++ (using every joker in a successful gold stake win). It’s a a slough, but in that satisfying “it’s about the journey not the destination” way.

  • PorkrollPosadist [he/him, they/them]@hexbear.net
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    15 days ago

    I think the highlight of the year was winning Another Crab’s Treasure. Started out playing a bunch of Celeste, completed several of the 3D Legend of Zelda games (plus Minish Cap), went down a Workers and Resources rabbit hole, then an even deeper Dwarf Fortress rabbit hole.

  • barrbaric [he/him]@hexbear.net
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    14 days ago

    This sums it up pretty well I think

    Made it all the way up to LR5 with a ridiculous amount of time played this year that got me caught up from when I stopped playing 8 years ago. At this point, I’m so close to having 100% mastery that I’ll probably just keep going. Doesn’t hurt that the gameplay is still mostly rock solid (looks at New War quest and Kahl missions in disgust disgost ). I am also running out of podcasts, please send suggestions.

    Played through Persona 5 Royal, and I made a post about my thoughts on the expansion here. Generally fun, drags way too long, politics are dogshit, and I had more or less “solved” the gameplay by the second dungeon, at which point it never really innovated again.

    Spent some time in Total Warhammer 3 after getting it on sale, and it has massive balance and snowballing issues but who cares, the spectacle is better than it’s ever been.

    Played what I’d call only a little bit of Helldivers 2 after getting it with some friends. It’s okay but the balance seemed to really heavily favor certain loadouts, which I"m not a big fan of. Also the microtransactions are very annoying. Seems like it’d be pretty trivial to end up feeling ripped off.

    Very slowly going through Nioh with my cousin, only playing once every 5 months or something. IIRC we’re about halfway. It is extremely funny to watch him fight the 1v1 human boss fights.

    Played a bunch more of a variety of bullet heaven games (Vampire Survivors and Halls of Torment mostly, though I think I also caught up on the Holocure update this year?). They are still fun, mindless things to do while listening to podcasts.

    As for other stuff, it’s been a while for most so I’ll have to take a look once I’m back at my PC and update later.

    E1: Oh yeah I started Clair Obscur and as of 12 hours in (just a little bit into Act 2), don’t get the hype. It’s fine but there are so many things that come off as half-baked, and the writing hasn’t pulled me in. Fuck Gestral Beach Volleyball, I can’t see the fucking patates.

    E2: The other games I played:

    • Second place in my Steam annual summary is Tabletop Simulator with 10% playtime. That was split between my GURPS sessions (I needed to make my own gameboards for a mass battles mode so couldn’t go the usual VTT route) and Warhammer 40k. GURPS is good if you want what it’s doing, 40k is bad but it’s the wargame everybody plays.
    • Warhammer Darktide. It’s an alright horde shooter. Unfortunately the balance between weapons is pretty borked and monetization is bad, but it’s good for what it is.
    • Brotato’s new DLC, it was generally pretty good, maybe a bit more character specific for builds active than I prefer for my bullet heavens.
    • Citizen Sleeper and Citizen Sleeper 2. Very enjoyable sci-fi narratives with a mechanical focus on strict resource management to represent crushing poverty and ongoing medical care. Would heartily recommend.
    • Megabonk is another decently-fun bullet heaven, but it’s also basically a “shitpost as game” so even as far as these go it’s not amazing. Lack of level variety really doesn’t help, though I haven’t played the “Halloween” update that came out earlier this month.
  • rafflesia [she/her, it/its]@hexbear.net
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    15 days ago

    The only games I played that came out this year were Touhou Fossilized Wonders, which I enjoyed; fun characters and good music as usual. And Metal Garden, a short, atmospheric FPS set in a megastructure. If you like Blame! check it out.

    Some highlights of stuff I played that didn’t come out this year:

    • Pokemon Trozei: Surprisingly really fun puzzle game for the DS. It’s a match-3 type game but you have to slide the pokemon icons around on the touchscreen. Emulated it on my 3DS but I also played it a bit on PC and it was perfectly fine with the mouse.
    • Etrian Odyssey 3: It’s hard to top the novelty of the original but it brings some improvements to the dungeon cartography and I found the strata to all be enjoyable and not overstay their welcome too much. Getting stomped by an FOE always reminds me of the inherent whimsy of an oldschool party-wipe. Yuzo Koshiro delivers another stellar soundtrack, maybe the best of the original DS trilogy.
    • Metal Gear 2: Solid Snake: It’s wild how modern this one feels. I played Ghost Babel a long time ago, and that game definitely seems close to the final form of 2D metal gear, but this one does not feel that far behind. Definitely a must-play if you like the later games.
    • Arrest of a Stone Buddha: A hitman in 70s france. Sections split between John Wick style killing sprees and ennui filled wandering of the streets between missions. A true role-playing game, in that how you choose spend that time is up to you. It’s hard to articulate right but if you like games with roleplay considerations like a dedicated walk button or are the type to take your Yakuza character to the coffee shop every morning before starting a mission you’d probably enjoy this one. Action bits can have some cheap shots but I didn’t find it overly problematic.
  • Vostok_ [none/use name]@hexbear.net
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    14 days ago

    Factorio: I briefly tried it in the totally completely legal way before I switched to Linux, it was great! But, post-Linux I lost interest in acquiring it in the totally completely legal way again.

    Risk of Rain 2: It’s always fun, the new DLC that released this year was a hit. To me the game feels complete without mods at this point.

    Hearts of Iron 4: I was gifted the new DLC that added content for the People’s Republic of China, perfecting the strategy for early ahistorical expansion and victory on ironman was quite engaging.

    Minecraft (Modded): This year I got the idea for making my own mod pack that turned it into a factory building game with a persistent enemy threat similar to Factorio. In December I finally got through my attention deficit to write my first functional lines of code, I feel quite proud of myself.

    Signalis: pain and suffering

    Atomic Heart: I was gifted the game on my birthday and it was beautiful, the retro-futuristic Soviet environment really comes alive with all the little details the artists put into the game, it will definitely be a big source of art inspiration for the future.

    I overall scaled back my consumption of video games at the end of 2025, the goal is to eventually replace video games with consistent daily drawing and illustration practice.

  • darkmode [comrade/them]@hexbear.net
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    15 days ago

    Dark Souls 1 and 3: i replayed 1 for the hell of it but I did a SL1 playthrough of 3. Very challenging, very rewarding

    Did you skip DS2 because of the propaganda or just didn’t replay it this year? It’s the only game in the series that gives you a reason to play NG+ (and also keeps iterating in NG++, and so on)

      • darkmode [comrade/them]@hexbear.net
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        15 days ago

        Non-exhaustive:

        • Bonfire ascetics allow you to play the NG+ version of the boss right away.
        • NG+ adds new enemy encounters to a ton of areas in the form of non-invader phantoms
        • a few actual monster placement additions, also in a boss fight
        • Four great lords drops change as well as some of the boss fights changing up the fight too
        • Some shops change
        • Item pick ups change (upgraded chest loot)
        • Surprise with Freja
  • gingerbrat [she/her]@hexbear.net
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    14 days ago

    Most played game this year was definitely Peak (2025). It’s the first time for me playing a first person game without getting intense motion sickness, so I was really happy climbing up a hill with my little ragdoll character. A lot of fun, both with friends and in single player mode. Would recommend to anyone who hasn’t tried it yet, it’s just lovely. Also, don’t forget Rule Zero.

    I’ve also played Dragon’s Dogma 2 (2024) for the first time this year and while I thought it was a terribly difficult game for someone who’s not used to this much involved combat, I had a lot of fun stabbing dragons with my tiny daggers. I barely managed to beat it, but it was a lot of fun.

    Games I’ve played before and went back to this year:

    • Dragon Age Inquisition (2014): Ever since Veilguard was released, I was really upset about Dragon Age in general, how pointless the first three games suddenly felt and I barely touched Inquisition for almost two years. Then I managed to get my mods working again, and decided to play one of my favorite games and pretend there’s no follow up game.
    • Mass Effect Legendary Edition (2021): There’s an unwritten rule in this household that there’ll be a month per year when I replay the trilogy, and I have yet to break it. I love these games so much, and I’m an opportunistic paragon player, meaning I will definitely stab certain people in the back but always cure the Genophage.
    • The Witcher Wild Hunt (2015): At this point, I’m playing to unlock the rare and hidden achievements, but this remains my favorite game
    • Grand Theft Auto Online: I suck at this, but I love driving in the snow around Christmas haha, and driving around the map and listening to podcasts/audiobooks.
    • Disco Elysium (2019): Yearly replays are mandatory to me.
    • Baldur’s Gate 3 (2023): Currently, I’m trying to save my golden dragonborn dark urge from becoming Bhaal’s thrall again while at the same time, he is trying to save his lovely wizard boyfriend from blowing himself up. Upped the difficulty this time as I’ve realized I’m getting a lot better at the game, but I’m too chicken to try Honor Mode. Maybe next time.