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I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.

The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.

I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.

  • otacon239@lemmy.world
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    22 days ago

    They’re being very careful about cutting almost immediately after the DLSS is turned on. It all looks like printed media, not actual video. There’s something very off about the way the details just sort of track along the normals of the surface. Maybe something I’d enable as a novelty in a few rare cases, but certainly not something I’d use to replace any existing solutions.

    Edit: There may come a moment in time, like it did for me with RTX (specifically Control) where a game finds a way to work it into the very idea of the look of the game and manages to make DLSS 5 look jaw-droppingly gorgeous. But that will be up to artists, not the geeks at NVIDIA trying to shortcut the artistic process. I can see it being a tool for some rare games, and those are the few I’m actually really looking forward to.

      • nfreak@lemmy.ml
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        22 days ago

        The stills are dogshit enough but this actually looks so much worse in motion lmao

      • SGforce@lemmy.ca
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        22 days ago

        Yeah, that Resident Evil scene looks like a mock-up. The Oblivion remake and Skyfield look like it’s just the lighting and specular.