Sauerbraten FOSS FPS, available in your repo. Single player racemaps are fun. Get to the podium in the quickest time.
Try these servers:
-Racing#1 2021 [rev]-
or
Racing Reloaded
–//–
0AD FLOSS RTS, also available in your repo.
Excellent theming and challenges.
Epistory and Nanotales
Both fantastic games with beautiful graphics and good for typing practice.
Escape Velocity and its open-source spiritual successor, Endless Sky.
Escape Velocity also had a sequel or two done by Ambrosia Software themselves. I remember playing and enjoying them.
kagis
Escape Velocity Override and Escape Velocity Nova.
It looks like Ambrosia Software’s website is now down, so I assume that one can’t legally purchase it any more.
It looks like Escape Velocity was never ported to anything outside of classic MacOS, so playing it today probably entails obtaining a classic MacOS emulator and abandonware copies of the binaries.
While Endless Sky is neat and last I looked still getting expanded, it also didn’t have as much story content as the Escape Velocity series either (again, at least last I looked).
The image of each planet in Escape Velocity series (not really worth keeping IMHO, as they were saved at 8-bit depth) were done with KPT Bryce, a now out-of-print terrain generation and rendering software package. Probably one of the better-suited applications for it, as it was pretty good at letting one quickly turn out alien-looking landscapes. While there are newer terrain generation software packages, I have to say that Bryce did a lot of neat stuff and I don’t feel that there’s something that quite fills its “exploration” role in modeling and rendering software today. For example, procedural generation of textures using slope and altitude (so, for example, you could get rocky faces where generated terain was steep, or snow at high altitude on mountains).
Re. EV series ports - check the first link in my previous comment ;)
And I had the same experience with Endless Sky when I first found out about it some years ago. It has gotten a lot of updates since then, but I am holding out for a 1.0 release
Ah, gotcha!
Some more recent ones:
- Hammerfight (2009)
- Brigador (2016)
- CrossCode (2018)
The Finals.
I love it, it’s also among one of the most popular games right now.
Never see anyone talking about it.
Druidstone! It’s a really great indie tactical RPG. Very fun and I never hear anyone talk about it.
Available on GOG too if anyone would prefer that. 🙂
Still no love for my babe Cubivore. Shit slaps
also Frolf. I miss the gamecube era :(
https://old.reddit.com/r/gaming/comments/vczi8d/someone_donated_cubivore_one_of_the_rarest/
Someone donated Cubivore, one of the rarest Gamecube games of all time, to the thrift store I work at. I got to take it home and play it for a night.
Non-japanese copies are rare. Only about 5,000 were released to western audiences.
Huh.
Yeah I used to rent it all the time, but never got a copy for myself which was a mistake. I doubt I’ll ever afford a non-damaged copy lol
Jump Ultimate Stars!
Syndicate Wars.
The first Syndicate game is also awesome!
I definitely enjoyed the original Syndicate. While I like the aesthetic and the music, it isn’t an incredibly deep game, but I did like the thing. I could go for playing the thing in HD, 24-bit color, maybe upscaled graphics, and at a high framerate.
IIRC, Syndicate Wars didn’t review as well. I can’t recall whether I ever got around to trying it.
For anyone who hasn’t tried Syndicate, the game is a cyberpunk, squad-based isometric-view pixel-art game where one has to perform various missions to gain control of territory; might be assassinating someone, capturing someone, clearing enemies from an area, etc. Doesn’t have destructable terrain, though vehicles are destructable. Late game missions tend to have so many very-durable bionically-enhanced enemy agents charging at one’s squad that one has to keep the squad pretty much bunched up and using either rocket launchers or miniguns just spewing out a ton of firepower in their direction.
In its time, Syndicate was pretty well-known, though I dunno how many people born later would be familiar with it today.
During lockdown I played ECHO, which had been in my backlog for a few years after a stray recommendation I saw on MetaFilter. It was a surprisingly tight integration of beautiful and intriguing environmental/UI/sound design, gorgeous music, compelling yet minimalist storytelling (and voice acting), and a really strong gameplay loop of stealth, puzzle-solving, and the occasional panicky run-and-gun. Imagine my surprise when I read up on it after and learned it only sold a few thousand copies!
I strongly recommend playing it blind, but this trailer gives a good overview of the style and mechanics.
I played a much different Echo with my partner during COVID hahaha
It’s been on my wishlist for I don’t even know how long
- Brave Fencer Musashi
- Limbo
- ReCore
- The Way
- Inside
- Unravel
- Cat Quest
- Death Squared
Limbo
https://store.steampowered.com/app/48000/LIMBO/
ReCore
https://store.steampowered.com/app/537450/ReCore_Definitive_Edition/
The Way
https://store.steampowered.com/app/311010/The_Way/
Inside
https://store.steampowered.com/app/304430/INSIDE/
Unravel
Looks like it’s currently 75% off on Steam.
https://store.steampowered.com/app/1225560/Unravel/
Cat Quest
Someone else mentioned this one; I linked to it there.
Death Squared
I have brave fencer on ps1! Still play it sometimes. Sadly missing the ff bonus disc
Enderal.
I’ll edit this later when I can post from my comp (mobile now) with the full pitchas promised:Basically an indie dev crew broke skyrim down to its most basic assets, then rebuilt a completely new game using them. AND IT’S SO FUCKING GOOD. Completely new lore / game universe (has nothing at all to do with elder scrolls, tamriel, etc), new voice acting, terrain, music, you name it.
Steers away from common story tropes to the point that there isn’t really an antagonist in the traditional sense - but it uses concepts, emotions, philosophies, etc as the driving force for the main story line and some of the larger quest chains.
This game is an absolute passion project by the devs, which is something we don’t see often now-a-days.
Note: link above is to the version that uses Skyrim SE’s assets (the 2016 re-release). If you have the original version of skyrim, use this link instead. If you own a different version of Skyrim, there might be a compatible version of Enderal here: https://sureai.net/games/enderal/
Fair warning: the children NPC voice acting is even worse than the kids in Skyrim. The TAI (toggle AI) command can shut them up without breaking them.
Fair warning 2: they redid combat. The OP shit in Skyrim, like the sneaky archer build, will get your ass beat to a pulp in Enderal. Make a save when you get to the point where you can spend some talent points, experiment with a few styles, and go from there.
Fair warning 3: It’s built on Skyrim’s assets, which means it has all of Skyrim’s problems. Step on a basket full of cabbage just right; get launched into low orbit. Quest items clipping through the floor. Bounty that refuses to go away. Shit like that. Save frequently, and don’t be afraid to use the command console to do things like magic in a lost item or force a broken quest to progress to the next stage.
Star Tropics for the NES.
I love the little known MMO Dofus. Ive been playing it on and if for almost 20 years now. Lots of very different classes, gathering and manufacturing, and a very lovely art style. The combat is grid & turn based, kind-of like Final Fantasy tactics.
Dofus
Hi-Fi Rush deserves way more recognition! Both story and gameplay are perfect. DMC meets DDR!
Just a great time all around once you get into the flow of things.