• Ekranoplane [none/use name]@hexbear.net
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    2 days ago

    They struggle with design because they can’t tell a good idea from a bad idea without writing a comparative essay first. You can still make it work as long as no more than a third of your sessions are about implementation. Everything else should be about exploration and planning. The human drives the design.

    • bobs_guns@lemmygrad.ml
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      1 day ago

      To be honest with you, that sounds like more effort than just making it yourself for the most part.

      • Ekranoplane [none/use name]@hexbear.net
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        12 hours ago

        It’s an equal amount of effort but 10 to 100 times more productive so I actually have time to add unit tests and error recovery strategies before the managers come asking questions.

        I guess if your company isn’t totally dysfunctional it’s not as helpful but I’ve never even heard of a corporate dev environment not ran by idiot PMs